art, design and engineering 🧃
Software engineer with a studied eye for how systems are designed, reasoned about, and held together under pressure. I work close to the metal and close to the user, depending on what the problem asks for.
The same precision carries into design. Interfaces, Three.js, generative work, UX. Illustration, comics, writing, film, photography — not separate from the engineering, the same curiosity in different form.
I learn by making. Everything else follows.